Foot Piercing Critical Effects

Severity Wound Bonus Damage Critical Effect
1-3 Tendon Damage The target’s movement speed is reduced by 5 until he receives major medical attention.
4-7 Tarsal Fracture The target must make a willpower saving throw against a DC equal to the attack’s damage or be sickened by pain for 1d4 rounds. His movement speed is reduced by 5 until he receives major medical attention.
8-9 Toe Destroyed The target must make a willpower saving throw against a DC equal to the attack’s damage or be staggered by pain for 1d3 rounds. His movement speed is halved until he receives major medical attention.
10+ Foot Shattered The target must make a willpower saving throw against a DC equal to the attack’s damage or be dazed by pain for 1d3 rounds. He falls prone immediately. He can attempt to walk his normal movement speed, but must make a fortitude saving throw against a DC equal to the attack’s damage or fall prone instead. He cannot run or take a double-move until he receives major medical attention.

Foot Piercing Critical Effects

Fire In The Sky rrtoboz